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Rolling Magma Mines Saboteur League Starter
League Starters

Rolling Magma Mines Saboteur League Starter

If you're looking for a build that is easy to set up and play, while having great scaling, look no further than the Rolling Magma Mines Saboteur! This build uses the newly added Shrapnel Specialist node to cause an extreme amount of overlapping Rolling Magma balls.

Last updated: October 28, 2025

Role

Caster

Ascendancy

Saboteur

Core Skill

Rolling Magma Mines

Why This Starter Works

Curated for day‑1 mapping: reliable defences, clear upgrade path.

Defense
Layered mitigation and recovery keep you safe while learning maps.
Damage
Scales cleanly from campaign into early reds with modest gear.
Budget
No mandatory uniques; invest first into the weapon slot.

Leveling Route

Acts 1–3

  • Use your league‑start skill as soon as available.
  • Path early life/mobility; pick a 3‑link for bosses.
  • Keep flasks updated every Act.

Acts 4–6

  • Add supports as sockets appear; pick up guard skills.
  • Upgrade weapon base every 2–3 Acts.
  • Cap resistances before Kitava.

Acts 7–10

  • Target a basic 4–5 link and a movement skill.
  • Allocate key defensive notables before mapping.
  • Finish labs along the way.

Ascendancy

1. Core node
2. Mobility/defense
3. Damage
4. Flex

Early Gear Priorities

Resistances
Hit 75% all res ASAP in maps.
Weapon First
Upgrade damage on the main skill gem setup before luxuries.
Life & Mitigation
Life on every slot; pick armour/evasion/ES bases appropriate to the build.
Flasks
One movement, one life, two defensive; roll bleed/freeze immunity.

In‑Action Gallery

In‑Action Gallery

Quick captures to give you a feel for the vibe while mapping and bossing.

BossingLoot pileAtlas planning