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Poison Ranged Animate Weapons League Starter
League Starters

Poison Ranged Animate Weapons League Starter

The Chaos & Poison Ranged Animate Weapons is an extremely powerful minion build If you don't mind the required gem swapping between mapping and pinnacle bosses. Previously this build has suffered from QoL issues since you needed to self cast Bladefall and then summon your Animate Weapon of Ranged Arms. But now with the introduction of Bladefall of Trarthus, the gameplay of this build has become much smoother since this new skill continuously spawns new blades when you activate the skill.The boss damage and the map clear speeds are better than both the Minion army and Poison SRS, at the cost of having to swap supports between the two. The Early game poison setup with The Covenant is more than capable of killing all of the Uber bosses.

Last updated: October 27, 2025

Role

Summoner

Ascendancy

Necromancer

Core Skill

Poison Ranged Animate Weapons

Why This Starter Works

Curated for day‑1 mapping: reliable defences, clear upgrade path.

Defense
Layered mitigation and recovery keep you safe while learning maps.
Damage
Scales cleanly from campaign into early reds with modest gear.
Budget
No mandatory uniques; invest first into the weapon slot.

Leveling Route

Acts 1–3

  • Use your league‑start skill as soon as available.
  • Path early life/mobility; pick a 3‑link for bosses.
  • Keep flasks updated every Act.

Acts 4–6

  • Add supports as sockets appear; pick up guard skills.
  • Upgrade weapon base every 2–3 Acts.
  • Cap resistances before Kitava.

Acts 7–10

  • Target a basic 4–5 link and a movement skill.
  • Allocate key defensive notables before mapping.
  • Finish labs along the way.

Ascendancy

1. Core node
2. Mobility/defense
3. Damage
4. Flex

Early Gear Priorities

Resistances
Hit 75% all res ASAP in maps.
Weapon First
Upgrade damage on the main skill gem setup before luxuries.
Life & Mitigation
Life on every slot; pick armour/evasion/ES bases appropriate to the build.
Flasks
One movement, one life, two defensive; roll bleed/freeze immunity.

In‑Action Gallery

In‑Action Gallery

Quick captures to give you a feel for the vibe while mapping and bossing.

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